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Dungeons & Dragons: Eye of the Beholder |  | Go Tell a Friend | |

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| From: Atari Inc. Category: Video Games
List Price: $37.99 Buy Used: $2.94 as of 7/30/2010 00:26 CDT details You Save: $35.05 (92%)
New (9) Used (15) Collectible (1) from $2.94
Seller: BuybacksErie Rating: 22 reviews Sales Rank: 16500
Platform: Game Boy Advance Genre: Computer and Video Game Collections ESRB: Everyone Media: Video Game Age: 5 - 20 years Operating System: Game Boy Advance Shipping Weight (lbs): 0.1 Dimensions (in): 5 x 5 x 1
MPN: Unknown UPC: 722242519323 EAN: 0722242519323 ASIN: B000067DPE
Release Date: October 31, 2002 Availability: Usually ships in 1-2 business days
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| Features:
| • | Engaging 1st person dungeon adventure with a host of interactive puzzles and encounters; | | • | Create a party of 6 adventurers and embark on a dangerous quest through the dungeons of Waterdeep; | | • | Choose from 6 Forgotten Realms Races including Human, Half-Elf and Moon Elf | | • | Choose from 4 D&D base classes: Wizard, Rogue, Cleric, and Fighter; | | • | A combination of over 150 spells and items will help you to pass safely through the horrors of the Waterdeep dungeons. |
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| Editorial Reviews:
Product Description Cartridge Only
Engaging 1st person dungeon adventure with a host of interactive puzzles and encounters; Create a party of 6 adventurers and embark on a dangerous quest through the dungeons of Waterdeep; Choose from 6 Forgotten Realms Races including Human, Half-Elf and Moon Elf; Choose from 4 D&D base classes: Wizard, Rogue, Cleric, and Fighter; Utilize 50 unique 3rd Edition feats and skills to overcome countless enemies and obstacles; A combination of over 150 spells and items will help you to pass safely through the horrors of the Waterdeep dungeons.
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| Customer Reviews:
Showing reviews 1-5 of 22
And the target audience is WHOM? May 24, 2009 Feo T. (Probably shouldn't add this) To enjoy this game, you'll have to be a D&D player, because there's no explanation of what "Simple Weapons" are or whether a +2 Half-Plate is better than a +1 Full-Plate or all that. But you'll have to not have anyone to play with, because this is essentially tabletop D&D with an automated DM--and not a very inventive one, either, having you hack and slash through one foe after another with little strategy. The relative strengths of video gaming compared to tabletop gaming aren't exploited either, with graphics one step up from Zork, scarce and low-quality music, little plot, and no sidequests or other attempts at building a full world. Then there's the matter of how user-unfriendly the game is--you can't switch characters while changing inventory, you can't check a character's HP during combat when it's not their turn, you're never told what enemy special attacks actually DO . . . In sum, borrow, don't buy.
If you were a fan of Gold Box games... November 15, 2008 Katherine Franchesca Kuhne (Cuyahoga Falls, Ohio) 1 out of 1 found this review helpful
Firstly: this is not a game for everyone.
If you were a fan of the old AD&D Gold Box games, then this game is a must-have. If you play for graphics (and if you do, what are you doing on the GBA instead of the DS?) then this game will probably strike you as a little bland. Graphics and sprites are both fairly basic (there are three or four wall-types and at one point I couldn't tell if I was fighting lizard men or shambling mounds -- based on how little damaged bladed weapons did, I'm assuming it was a shambler), but this remains a diverting little dungeon-crawl for fans of the old school.
It isn't too involved (you won't be up 'til three in the morning working on the same puzzle like you can be in most the Final Fantasy series) and some people will be able to clear the game in one or two sittings, but I for one love both the immersive feel of the first-person view and the fairly simple combat interface. Overhead views are good for seeing what's around you, but the in-game map serves the same function. Turn-based combat and the nature of the interface both mean that you won't strain your thumbs trying to mash out complex command-sequences in real-time. You have time to sit back and think about what you're going to do.
The rules are more 3rd Edition than Gold Box, but not hopelessly complex to people unfamiliar with the 3rd Edition (although some of the included skills and feats DO seem a little pointless to include in a straightforward dungeon crawl -- Diplomacy?!?! EoTB was like the original Dungeon Hack, for the Lord's sake).
The game deviates from the original Eye of the Beholder on a few key points. The one I noticed most was the lack of a hunger-gauge in camping, which means no aimlessly questing around for iron rations before you can safely camp. (Having a cleric starve to death while researching Ressurection spells was something of a bummer in the original. And, yes, that actually happened to me once.) The 3rd Edition rules I already mentioned (feats like Improved Initiative and Concentration are musts in combat, and skills like Disable Device and Intuit Direction make non-combat play far smoother).
Random encouters also seem a lot less common in this version of the game than they were in the original, which is a double-edged sword. You can camp with relative certainty that you won't be interupted (except in a handful of "Hot Zones"), but the scarcity of random encounters makes it hard to level-up quickly. I offset that by routinely camping in the Hot Zones I detected in order to essentially force random encounters. Combat is more Gold Box in style, which I enjoyed because it was familiar, but the sprites representing monsters are so similar that you can have trouble telling a drow soldier from a drow mage or cleric (an uber-important distinction when trying to figure out who to eliminate first).
There are one or two things that I might have changed if I designed the game (the uniformity of the walls and sprites, etc), but overall it was a wonderfully diverting way to spend a couple of weekends. And it definitely brought back wonderful memories of a simpler age in gaming.
Eye of Beholder D&D GBA February 20, 2005 1 out of 6 found this review helpful
This game is too boring and not as good as the real board game. DONT BUY IT. You would have more fun buying the board games and actign them out.
For hardcore fans only February 3, 2005 Tom T. Wu 1 out of 3 found this review helpful
Graphics below par
Sound below par
Gameplay is good
Nostalgic of the good ol' days when D&D games first came out on the 386
Overall a good game made mostly tailored for D&D fans.
For the love of God don't buy this game! June 25, 2004 Gary Boivin (Phoenix, Az United States) 2 out of 7 found this review helpful
I've seen alot of crappy games come out for game boy, but this is positively the worst yet! I have never played the PC version of this game and I bet it is good in its own right, but unless you plan on burning money for the hell of it don't buy this game. The graphics suck bigtime and the levels are too easy! Heres some advice for you people who plan on re-making old games: Give the game better graphics, different levels than the original, hidden levels and a player friendly interface. This game does not include any of these things! P.S. I only gave this game one star because Amazon wouldn't let me put zero stars!
Showing reviews 1-5 of 22
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